Pillars of Eternity 1 Character Planner Guide & FAQs
Pillars of Eternity 1 Character Planner Guide & Formula Rules
This planner mimics the official character builder rules from Obsidian Entertainment's Pillars of Eternity 1 (version 3.7 / Complete Edition).
Attributes: Base attributes start at 10. You receive 15 creation points. Adjusting an attribute above 10 costs 1 point per increase. Decreasing an attribute below 10 returns 1 point to the pool. Attribute limits are 3 (minimum) and 18 (maximum) before race and culture bonuses.
Defenses: Deflection, Fortitude, Reflex, and Will. Base defenses start at 20 (except Deflection which starts at class-dependent values). They scale by +3 per level. Attributes modify defenses: Fortitude (Might/Constitution), Reflex (Dexterity/Perception), and Will (Intellect/Resolve).
Accuracy: Starts at class base value (Druid/Priest/Wizard: 20; Barbarian/Chanter/Cipher/Paladin: 25; Fighter/Monk/Ranger/Rogue: 30) and scales by +3 per level. Modified by Perception (+1 per point).
Skills Point Costs: Standard character starting skills receive boosts from Class and Background. When leveling up, you gain 6 skill points. Raising a skill from rank R-1 to R costs exactly R points. Base bonuses from race, class, and background are given for free without deducting points.